FullStakingStrategy

Description:

Proxy contract enabling upgradeable smart contract patterns. Delegates calls to an implementation contract.

Blockchain: Ethereum

Source Code: View Code On The Blockchain

Solidity Source Code:

{{
  "language": "Solidity",
  "sources": {
    "src/reward-system/strategies/FullStakingStrategy.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import "../../interfaces/reward/IRewardStrategyV1.1.sol";
import "../../interfaces/staking/IStakingStorage.sol";
import "../../lib/Cryptography.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "@openzeppelin/contracts/access/AccessControl.sol";

/**
 * @title FullStakingStrategy
 * @author @Tudmotu
 * @notice A strategy that tests the FP pre-approved strategy.
 * @dev This is an ADMIN_GRANTED strategy. It returns the stake amount as the weight for final calculation.
 */
contract FullStakingStrategy is
    IRewardStrategyV1_1,
    Cryptography,
    AccessControl
{
    using EnumerableSet for EnumerableSet.AddressSet;

    address public immutable rewardToken;
    uint16 public immutable gracePeriod; // Grace period in days.

    address public signer;

    error MethodNotSupported();

    EnumerableSet.AddressSet private whitelistedStakers;

    constructor(
        address _admin,
        address _rewardToken,
        uint16 _gracePeriod,
        address _signer,
        address[] memory _whitelistedStakers
    ) {
        _grantRole(DEFAULT_ADMIN_ROLE, _admin);
        rewardToken = _rewardToken;
        gracePeriod = _gracePeriod;
        signer = _signer;
        for (uint256 i = 0; i < _whitelistedStakers.length; i++) {
            whitelistedStakers.add(_whitelistedStakers[i]);
        }
    }

    function setSigner(address _signer) external onlyRole(DEFAULT_ADMIN_ROLE) {
        signer = _signer;
    }

    function getName() external pure override returns (string memory) {
        return "Full Staking Strategy";
    }

    function getRewardToken() external view override returns (address) {
        return rewardToken;
    }

    function getStrategyType() external pure override returns (StrategyType) {
        return StrategyType.POOL_SIZE_DEPENDENT;
    }

    function calculateReward(
        address, // staker
        IStakingStorage.Stake calldata, // stake
        uint256, // totalPoolWeight
        uint256, // totalRewardAmount
        uint16, // poolStartDay
        uint16, // poolEndDay
        uint16 // lastClaimDay
    ) external view returns (uint256) {
        return 0; // NO signature = no approval
    }

    function calculateReward(
        bytes calldata payload,
        bytes calldata signature
    ) external view returns (uint256) {
        (
            bytes32 stakeId,
            IStakingStorage.Stake memory stake,
            IRewardStrategyV1_1.PoolData memory pool,
            uint16 lastClaimDay
        ) = abi.decode(
                payload,
                (
                    bytes32,
                    IStakingStorage.Stake,
                    IRewardStrategyV1_1.PoolData,
                    uint16
                )
            );

        address staker = _getStakerFromId(stakeId);

        bool isWhitelisted = whitelistedStakers.contains(staker);
        bool afterGracePeriod = stake.stakeDay > (pool.startDay + gracePeriod);
        bool underExemption = isWhitelisted &&
            stake.stakeDay <= (pool.startDay + 74);

        if (
            // we check last claim day here, because some strategy allows
            // multiple claims (like tap strategies) and others do not.
            lastClaimDay > 0 || // 1. Already claimed
            pool.weight == 0 || // 2. Pool has not yet had it's weight calculated.
            (afterGracePeriod && !underExemption) ||
            // 4. Unstaked before the pool ends.
            (stake.unstakeDay > 0 && stake.unstakeDay <= pool.endDay) ||
            !Cryptography.verifySignature(signer, abi.encode(staker), signature)
        ) {
            return 0;
        }

        uint256 userWeight = stake.amount * 90;
        return (userWeight * pool.reward) / pool.weight;
    }

    function _getStakerFromId(bytes32 stakeId) internal pure returns (address) {
        return address(uint160(uint256(stakeId) >> 96));
    }
}
"
    },
    "src/interfaces/reward/IRewardStrategyV1.1.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import {IStakingStorage} from "../staking/IStakingStorage.sol";

interface IRewardStrategyV1_1 {
    enum StrategyType {
        POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
        POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
    }

    struct PoolData {
        uint256 weight;
        uint256 reward;
        uint16 startDay;
        uint16 endDay;
    }

    // --- CONFIGURATION VIEW FUNCTIONS ---

    function getName() external view returns (string memory);

    function getRewardToken() external view returns (address);

    function getStrategyType() external view returns (StrategyType);

    function calculateReward(
        bytes calldata payload,
        bytes calldata signature
    ) external view returns (uint256);

    function calculateReward(
        address staker,
        IStakingStorage.Stake calldata stake,
        uint256 totalPoolWeight,
        uint256 totalRewardAmount,
        uint16 poolStartDay,
        uint16 poolEndDay,
        uint16 lastClaimDay
    ) external view returns (uint256);
}
"
    },
    "src/interfaces/staking/IStakingStorage.sol": {
      "content": "// SPDX-License-Identifier: MIT

pragma solidity ^0.8.30;

/**
 * @title IStakingStorage Interface
 * @notice Unified interface for consolidated staking storage
 */
interface IStakingStorage {
    enum Sign {
        POSITIVE,
        NEGATIVE
    }
    struct Stake {
        uint128 amount;
        uint16 stakeDay;
        uint16 unstakeDay;
        uint16 daysLock;
        uint16 flags; // 2 bytes - pack multiple booleans
    }

    struct StakerInfo {
        uint128 totalStaked;
        uint128 totalRewarded; // TODO: remove?
        uint128 totalClaimed; // TODO: remove?
        uint16 stakesCounter;
        uint16 activeStakesNumber;
        uint16 lastCheckpointDay;
    }

    struct DailySnapshot {
        uint128 totalStakedAmount;
        uint16 totalStakesCount;
    }

    // Events
    event Staked(
        address indexed staker,
        bytes32 indexed stakeId,
        uint128 amount,
        uint16 indexed stakeDay,
        uint16 daysLock,
        uint16 flags
    );

    event Unstaked(
        address indexed staker,
        bytes32 indexed stakeId,
        uint16 indexed unstakeDay,
        uint128 amount
    );

    event CheckpointCreated(
        address indexed staker,
        uint16 indexed day,
        uint128 balance,
        uint16 stakesCount
    );

    // Stake Management
    function createStake(
        address staker,
        uint128 amount,
        uint16 daysLock,
        uint16 flags
    ) external returns (bytes32 stakeId);

    function removeStake(address staker, bytes32 stakeId) external;

    function getStake(bytes32 stakeId) external view returns (Stake memory);

    function isActiveStake(bytes32 stakeId) external view returns (bool);

    // Staker Management
    function getStakerInfo(
        address staker
    ) external view returns (StakerInfo memory);

    function getStakerBalance(address staker) external view returns (uint128);

    function getStakerBalanceAt(
        address staker,
        uint16 targetDay
    ) external view returns (uint128);

    function batchGetStakerBalances(
        address[] calldata stakers,
        uint16 targetDay
    ) external view returns (uint128[] memory);

    // Global Statistics
    function getDailySnapshot(
        uint16 day
    ) external view returns (DailySnapshot memory);

    function getCurrentTotalStaked() external view returns (uint128);

    // Pagination
    function getStakersPaginated(
        uint256 offset,
        uint256 limit
    ) external view returns (address[] memory);

    function getTotalStakersCount() external view returns (uint256);

    function getStakerStakeIds(
        address staker
    ) external view returns (bytes32[] memory);
}
"
    },
    "src/lib/Cryptography.sol": {
      "content": "// SPDX-License-Identifier: MIT

pragma solidity ^0.8.20;

import '@openzeppelin/contracts/utils/cryptography/ECDSA.sol';

contract Cryptography {
  using ECDSA for bytes32;

  /**
   * @notice To verify that data was signed by the signer
   * @param signer The address who (presumably) signed the message
   * @param data message to sign
   * @param signature The signature passed from the caller (signed message)
   * @return bool if the signer is the address who signed the message
   */
  function verifySignature(
    address signer,
    bytes memory data,
    bytes memory signature
  ) public pure returns (bool) {
    address signer_ = extractSigner(data, signature);
    return signer == signer_;
  }

  /**
   * @notice Extracts signer from the signed message
   * @param data message to sign
   * @param signature The signature passed from the caller
   * @return signer The signer address
   */
  function extractSigner(
    bytes memory data,
    bytes memory signature
  ) public pure returns (address) {
    bytes32 ethSignedMessageHash = keccak256(
      abi.encodePacked('\x19Ethereum Signed Message:\
32', keccak256(data))
    );
    (address recovered, ECDSA.RecoverError error, ) = ethSignedMessageHash.tryRecover(signature);
    if (error != ECDSA.RecoverError.NoError) {
      return address(0);
    }
    return recovered;
  }
}
"
    },
    "node_modules/@openzeppelin/contracts/utils/structs/EnumerableSet.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.

pragma solidity ^0.8.20;

import {Arrays} from "../Arrays.sol";
import {Math} from "../math/Math.sol";

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 * - Set can be cleared (all elements removed) in O(n).
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * The following types are supported:
 *
 * - `bytes32` (`Bytes32Set`) since v3.3.0
 * - `address` (`AddressSet`) since v3.3.0
 * - `uint256` (`UintSet`) since v3.3.0
 * - `string` (`StringSet`) since v5.4.0
 * - `bytes` (`BytesSet`) since v5.4.0
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes32 value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: This function has an unbounded cost that scales with set size. Developers should keep in mind that
     * using it may render the function uncallable if the set grows to the point where clearing it consumes too much
     * gas to fit in a block.
     */
    function _clear(Set storage set) private {
        uint256 len = _length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set, uint256 start, uint256 end) private view returns (bytes32[] memory) {
        unchecked {
            end = Math.min(end, _length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            bytes32[] memory result = new bytes32[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(Bytes32Set storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner);
        bytes32[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set, uint256 start, uint256 end) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        bytes32[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(AddressSet storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set, uint256 start, uint256 end) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        address[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(UintSet storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set, uint256 start, uint256 end) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        uint256[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    struct StringSet {
        // Storage of set values
        string[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(string value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(StringSet storage set, string memory value) internal returns (bool) {
        if (!contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(StringSet storage set, string memory value) internal returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                string memory lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(StringSet storage set) internal {
        uint256 len = length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(StringSet storage set, string memory value) internal view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(StringSet storage set) internal view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(StringSet storage set, uint256 index) internal view returns (string memory) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(StringSet storage set) internal view returns (string[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(StringSet storage set, uint256 start, uint256 end) internal view returns (string[] memory) {
        unchecked {
            end = Math.min(end, length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            string[] memory result = new string[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }

    struct BytesSet {
        // Storage of set values
        bytes[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(BytesSet storage set, bytes memory value) internal returns (bool) {
        if (!contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(BytesSet storage set, bytes memory value) internal returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes memory lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(BytesSet storage set) internal {
        uint256 len = length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(BytesSet storage set, bytes memory value) internal view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(BytesSet storage set) internal view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(BytesSet storage set, uint256 index) internal view returns (bytes memory) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(BytesSet storage set) internal view returns (bytes[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(BytesSet storage set, uint256 start, uint256 end) internal view returns (bytes[] memory) {
        unchecked {
            end = Math.min(end, length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            bytes[] memory result = new bytes[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/access/AccessControl.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    mapping(bytes32 role => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        return _roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        if (!hasRole(role, account)) {
            _roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        if (hasRole(role, account)) {
            _roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/utils/cryptography/ECDSA.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/cryptography/ECDSA.sol)

pragma solidity ^0.8.20;

/**
 * @dev Elliptic Curve Digital Signature Algorithm (ECDSA) operations.
 *
 * These functions can be used to verify that a message was signed by the holder
 * of the private keys of a given address.
 */
library ECDSA {
    enum RecoverError {
        NoError,
        InvalidSignature,
        InvalidSignatureLength,
        InvalidSignatureS
    }

    /**
     * @dev The signature derives the `address(0)`.
     */
    error ECDSAInvalidSignature();

    /**
     * @dev The signature has an invalid length.
     */
    error ECDSAInvalidSignatureLength(uint256 length);

    /**
     * @dev The signature has an S value that is in the upper half order.
     */
    error ECDSAInvalidSignatureS(bytes32 s);

    /**
     * @dev Returns the address that signed a hashed message (`hash`) with `signature` or an error. This will not
     * return address(0) without also returning an error description. Errors are documented using an enum (error type)
     * and a bytes32 providing additional information about the error.
     *
     * If no error is returned, then the address can be used for verification purposes.
     *
     * The `ecrecover` EVM precompile allows for malleable (non-unique) signatures:
     * this function rejects them by requiring the `s` value to be in the lower
     * half order, and the `v` value to be either 27 or 28.
     *
     * IMPORTANT: `hash` _must_ be the result of a hash operation for the
     * verification to be secure: it is possible to craft signatures that
     * recover to arbitrary addresses for non-hashed data. A safe way to ensure
     * this is by receiving a hash of the original message (which may otherwise
     * be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it.
     *
     * Documentation for signature generation:
     * - with https://web3js.readthedocs.io/en/v1.3.4/web3-eth-accounts.html#sign[Web3.js]
     * - with https://docs.ethers.io/v5/api/signer/#Signer-signMessage[ethers]
     */
    function tryRecover(
        bytes32 hash,
        bytes memory signature
    ) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
        if (signature.length == 65) {
            bytes32 r;
            bytes32 s;
            uint8 v;
            // ecrecover takes the signature parameters, and the only way to get them
            // currently is to use assembly.
            assembly ("memory-safe") {
                r := mload(add(signature, 0x20))
                s := mload(add(signature, 0x40))
                v := byte(0, mload(add(signature, 0x60)))
            }
            return tryRecover(hash, v, r, s);
        } else {
            return (address(0), RecoverError.InvalidSignatureLength, bytes32(signature.length));
        }
    }

    /**
     * @dev Returns the address that signed a hashed message (`hash`) with
     * `signature`. This address can then be used for verification purposes.
     *
     * The `ecrecover` EVM precompile allows for malleable (non-unique) signatures:
     * this function rejects them by requiring the `s` value to be in the lower
     * half order, and the `v` value to be either 27 or 28.
     *
     * IMPORTANT: `hash` _must_ be the result of a hash operation for the
     * verification to be secure: it is possible to craft signatures that
     * recover to arbitrary addresses for non-hashed data. A safe way to ensure
     * this is by receiving a hash of the original message (which may otherwise
     * be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it.
     */
    function recover(bytes32 hash, bytes memory signature) internal pure returns (address) {
        (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, signature);
        _throwError(error, errorArg);
        return recovered;
    }

    /**
     * @dev Overload of {ECDSA-tryRecover} that receives the `r` and `vs` short-signature fields separately.
     *
     * See https://eips.ethereum.org/EIPS/eip-2098[ERC-2098 short signatures]
     */
    function tryRecover(
        bytes32 hash,
        bytes32 r,
        bytes32 vs
    ) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
        unchecked {
            bytes32 s = vs & bytes32(0x7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff);
            // We do not check for an overflow here since the shift operation results in 0 or 1.
            uint8 v = uint8((uint256(vs) >> 255) + 27);
            return tryRecover(hash, v, r, s);
        }
    }

    /**
     * @dev Overload of {ECDSA-recover} that receives the `r and `vs` short-signature fields separately.
     */
    function recover(bytes32 hash, bytes32 r, bytes32 vs) internal pure returns (address) {
        (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, r, vs);
        _throwError(error, errorArg);
        return recovered;
    }

    /**
     * @dev Overload of {ECDSA-tryRecover} that receives the `v`,
     * `r` and `s` signature fields separately.
     */
    function tryRecover(
        bytes32 hash,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
        // EIP-2 still allows signature malleability for ecrecover(). Remove this possibility and make the signature
        // unique. Appendix F in the Ethereum Yellow paper (https://ethereum.github.io/yellowpaper/paper.pdf), defines
        // the valid range for s in (301): 0 < s < secp256k1n ÷ 2 + 1, and for v in (302): v ∈ {27, 28}. Most
        // signatures from current libraries generate a unique signature with an s-value in the lower half order.
        //
        // If your library generates malleable signatures, such as s-values in the upper range, calculate a new s-value
        // with 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141 - s1 and flip v from 27 to 28 or
        // vice versa. If your library also generates signatures with 0/1 for v instead 27/28, add 27 to v to accept
        // these malleable signatures as well.
        if (uint256(s) > 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5D576E7357A4501DDFE92F46681B20A0) {
            return (address(0), RecoverError.InvalidSignatureS, s);
        }

        // If the signature is valid (and not malleable), return the signer address
        address signer = ecrecover(hash, v, r, s);
        if (signer == address(0)) {
            return (address(0), RecoverError.InvalidSignature, bytes32(0));
        }

        return (signer, RecoverError.NoError, bytes32(0));
    }

    /**
     * @dev Overload of {ECDSA-recover} that receives the `v`,
     * `r` and `s` signature fields separately.
     */
    function recover(bytes32 hash, uint8 v, bytes32 r, bytes32 s) internal pure returns (address) {
        (address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, v, r, s);
        _throwError(error, errorArg);
        return recovered;
    }

    /**
     * @dev Optionally reverts with the corresponding custom error according to the `error` argument provided.
     */
    function _throwError(RecoverError error, bytes32 errorArg) private pure {
        if (error == RecoverError.NoError) {
            return; // no error: do nothing
        } else if (error == RecoverError.InvalidSignature) {
            revert ECDSAInvalidSignature();
        } else if (error == RecoverError.InvalidSignatureLength) {
            revert ECDSAInvalidSignatureLength(uint256(errorArg));
        } else if (error == RecoverError.InvalidSignatureS) {
            revert ECDSAInvalidSignatureS(errorArg);
        }
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/utils/Arrays.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.

pragma solidity ^0.8.20;

import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";

/**
 * @dev Collection of functions related to array types.
 */
library Arrays {
    using SlotDerivation for bytes32;
    using StorageSlot for bytes32;

    /**
     * @dev Sort an array of uint256 (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        uint256[] memory array,
        function(uint256, uint256) pure returns (bool) comp
    ) internal pure returns (uint256[] memory) {
        _quickSort(_begin(array), _end(array), comp);
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of uint256 in increasing order.
     */
    function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
        sort(array, Comparators.lt);
        return array;
    }

    /**
     * @dev Sort an array of address (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        address[] memory array,
        function(address, address) pure returns (bool) comp
    ) internal pure returns (address[] memory) {
        sort(_castToUint256Array(array), _castToUint256Comp(comp));
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of address in increasing order.
     */
    function sort(address[] memory array) internal pure returns (address[] memory) {
        sort(_castToUint256Array(array), Comparators.lt);
        return array;
    }

    /**
     * @dev Sort an array of bytes32 (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        bytes32[] memory array,
        function(bytes32, bytes32) pure returns (bool) comp
    ) internal pure returns (bytes32[] memory) {
        sort(_castToUint256Array(array), _castToUint256Comp(comp));
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
     */
    function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
        sort(_castToUint256Array(array), Comparators.lt);
        return array;
    }

    /**
     * @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
     * at end (exclusive). Sorting follows the `comp` comparator.
     *
     * Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
     *
     * IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
     * be used only if the limits are within a memory array.
     */
    function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
        unchecked {
            if (end - begin < 0x40) return;

            // Use first element as pivot
            uint256 pivot = _mload(begin);
            // Position where the pivot should be at the end of the loop
            uint256 pos = begin;

            for (uint256 it = begin + 0x20; it < end; it += 0x20) {
                if (comp(_mload(it), pivot)) {
                    // If the value stored at the iterator's position comes before the pivot, we increment the
                    // position of the pivot and move the value there.
                    pos += 0x20;
                    _swap(pos, it);
                }
            }

            _swap(begin, pos); // Swap pivot into place
            _quickSort(begin, pos, comp); // Sort the left side of the pivot
            _quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
        }
    }

    /**
     * @dev Pointer to the memory location of the first element of `array`.
     */
    function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
        assembly ("memory-safe") {
            ptr := add(array, 0x20)
        }
    }

    /**
     * @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
     * that comes just after the last element of the array.
     */
    function _end(uint256[] memory array) private pure returns (uint256 ptr) {
        unchecked {
            return _begin(array) + array.length * 0x20;
        }
    }

    /**
     * @dev Load memory word (as a uint256) at location `ptr`.
     */
    function _mload(uint256 ptr) private pure returns (uint256 value) {
        assembly {
            value := mload(ptr)
        }
    }

    /**
     * @dev Swaps the elements memory location `ptr1` and `ptr2`.
     */
    function _swap(uint256 ptr1, uint256 ptr2) private pure {
        assembly {
            let value1 := mload(ptr1)
            let value2 := mload(ptr2)
            mstore(ptr1, value2)
            mstore(ptr2, value1)
        }
    }

    /// @dev Helper: low level cast address memory array to uint256 memory array
    function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast bytes32 memory array to uint256 memory array
    function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast address comp function to uint256 comp function
    function _castToUint256Comp(
        function(address, address) pure returns (bool) input
    ) private pure returns (function(uint256, uint256) pure returns (bool) output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast bytes32 comp function to uint256 comp function
    function _castToUint256Comp(
        function(bytes32, bytes32) pure returns (bool) input
    ) private pure returns (function(uint256, uint256) pure returns (bool) output) {
        assembly {
            output := input
        }
    }

    /**
     * @dev Searches a sorted `array` and returns the first index that contains
     * a value greater or equal to `element`. If no such index exists (i.e. all
     * values in the array are strictly less than `element`), the array length is
     * returned. Time complexity O(log n).
     *
     * NOTE: The `array` is expected to be sorted in ascending order, and to
     * contain no repeated elements.
     *
     * IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
     * support for repeated elements in the array. The {lowerBound} function should
     * be used instead.
     */
    function findUpperBound(uint256[] stor

Tags:
ERC165, Proxy, Swap, Staking, Upgradeable, Factory|addr:0xb9aaed070b9f79a2558f0471e2388318805b75b0|verified:true|block:23686626|tx:0xa96a46c2f9441342d14af51ec6530661e5ec73ada451a16620719fa4feb3f1f9|first_check:1761822510

Submitted on: 2025-10-30 12:08:33

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