Description:
Proxy contract enabling upgradeable smart contract patterns. Delegates calls to an implementation contract.
Blockchain: Ethereum
Source Code: View Code On The Blockchain
Solidity Source Code:
{{
"language": "Solidity",
"sources": {
"src/reward-system/strategies/FullStakingStrategy.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import "../../interfaces/reward/IRewardStrategyV1.1.sol";
import "../../interfaces/staking/IStakingStorage.sol";
import "../../lib/Cryptography.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "@openzeppelin/contracts/access/AccessControl.sol";
/**
* @title FullStakingStrategy
* @author @Tudmotu
* @notice A strategy that tests the FP pre-approved strategy.
* @dev This is an ADMIN_GRANTED strategy. It returns the stake amount as the weight for final calculation.
*/
contract FullStakingStrategy is
IRewardStrategyV1_1,
Cryptography,
AccessControl
{
using EnumerableSet for EnumerableSet.AddressSet;
address public immutable rewardToken;
uint16 public immutable gracePeriod; // Grace period in days.
address public signer;
error MethodNotSupported();
EnumerableSet.AddressSet private whitelistedStakers;
constructor(
address _admin,
address _rewardToken,
uint16 _gracePeriod,
address _signer,
address[] memory _whitelistedStakers
) {
_grantRole(DEFAULT_ADMIN_ROLE, _admin);
rewardToken = _rewardToken;
gracePeriod = _gracePeriod;
signer = _signer;
for (uint256 i = 0; i < _whitelistedStakers.length; i++) {
whitelistedStakers.add(_whitelistedStakers[i]);
}
}
function setSigner(address _signer) external onlyRole(DEFAULT_ADMIN_ROLE) {
signer = _signer;
}
function getName() external pure override returns (string memory) {
return "Full Staking Strategy";
}
function getRewardToken() external view override returns (address) {
return rewardToken;
}
function getStrategyType() external pure override returns (StrategyType) {
return StrategyType.POOL_SIZE_DEPENDENT;
}
function calculateReward(
address, // staker
IStakingStorage.Stake calldata, // stake
uint256, // totalPoolWeight
uint256, // totalRewardAmount
uint16, // poolStartDay
uint16, // poolEndDay
uint16 // lastClaimDay
) external view returns (uint256) {
return 0; // NO signature = no approval
}
function calculateReward(
bytes calldata payload,
bytes calldata signature
) external view returns (uint256) {
(
bytes32 stakeId,
IStakingStorage.Stake memory stake,
IRewardStrategyV1_1.PoolData memory pool,
uint16 lastClaimDay
) = abi.decode(
payload,
(
bytes32,
IStakingStorage.Stake,
IRewardStrategyV1_1.PoolData,
uint16
)
);
address staker = _getStakerFromId(stakeId);
bool isWhitelisted = whitelistedStakers.contains(staker);
bool afterGracePeriod = stake.stakeDay > (pool.startDay + gracePeriod);
bool underExemption = isWhitelisted &&
stake.stakeDay <= (pool.startDay + 74);
if (
// we check last claim day here, because some strategy allows
// multiple claims (like tap strategies) and others do not.
lastClaimDay > 0 || // 1. Already claimed
pool.weight == 0 || // 2. Pool has not yet had it's weight calculated.
(afterGracePeriod && !underExemption) ||
// 4. Unstaked before the pool ends.
(stake.unstakeDay > 0 && stake.unstakeDay <= pool.endDay) ||
!Cryptography.verifySignature(signer, abi.encode(staker), signature)
) {
return 0;
}
uint256 userWeight = stake.amount * 90;
return (userWeight * pool.reward) / pool.weight;
}
function _getStakerFromId(bytes32 stakeId) internal pure returns (address) {
return address(uint160(uint256(stakeId) >> 96));
}
}
"
},
"src/interfaces/reward/IRewardStrategyV1.1.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import {IStakingStorage} from "../staking/IStakingStorage.sol";
interface IRewardStrategyV1_1 {
enum StrategyType {
POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
}
struct PoolData {
uint256 weight;
uint256 reward;
uint16 startDay;
uint16 endDay;
}
// --- CONFIGURATION VIEW FUNCTIONS ---
function getName() external view returns (string memory);
function getRewardToken() external view returns (address);
function getStrategyType() external view returns (StrategyType);
function calculateReward(
bytes calldata payload,
bytes calldata signature
) external view returns (uint256);
function calculateReward(
address staker,
IStakingStorage.Stake calldata stake,
uint256 totalPoolWeight,
uint256 totalRewardAmount,
uint16 poolStartDay,
uint16 poolEndDay,
uint16 lastClaimDay
) external view returns (uint256);
}
"
},
"src/interfaces/staking/IStakingStorage.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
/**
* @title IStakingStorage Interface
* @notice Unified interface for consolidated staking storage
*/
interface IStakingStorage {
enum Sign {
POSITIVE,
NEGATIVE
}
struct Stake {
uint128 amount;
uint16 stakeDay;
uint16 unstakeDay;
uint16 daysLock;
uint16 flags; // 2 bytes - pack multiple booleans
}
struct StakerInfo {
uint128 totalStaked;
uint128 totalRewarded; // TODO: remove?
uint128 totalClaimed; // TODO: remove?
uint16 stakesCounter;
uint16 activeStakesNumber;
uint16 lastCheckpointDay;
}
struct DailySnapshot {
uint128 totalStakedAmount;
uint16 totalStakesCount;
}
// Events
event Staked(
address indexed staker,
bytes32 indexed stakeId,
uint128 amount,
uint16 indexed stakeDay,
uint16 daysLock,
uint16 flags
);
event Unstaked(
address indexed staker,
bytes32 indexed stakeId,
uint16 indexed unstakeDay,
uint128 amount
);
event CheckpointCreated(
address indexed staker,
uint16 indexed day,
uint128 balance,
uint16 stakesCount
);
// Stake Management
function createStake(
address staker,
uint128 amount,
uint16 daysLock,
uint16 flags
) external returns (bytes32 stakeId);
function removeStake(address staker, bytes32 stakeId) external;
function getStake(bytes32 stakeId) external view returns (Stake memory);
function isActiveStake(bytes32 stakeId) external view returns (bool);
// Staker Management
function getStakerInfo(
address staker
) external view returns (StakerInfo memory);
function getStakerBalance(address staker) external view returns (uint128);
function getStakerBalanceAt(
address staker,
uint16 targetDay
) external view returns (uint128);
function batchGetStakerBalances(
address[] calldata stakers,
uint16 targetDay
) external view returns (uint128[] memory);
// Global Statistics
function getDailySnapshot(
uint16 day
) external view returns (DailySnapshot memory);
function getCurrentTotalStaked() external view returns (uint128);
// Pagination
function getStakersPaginated(
uint256 offset,
uint256 limit
) external view returns (address[] memory);
function getTotalStakersCount() external view returns (uint256);
function getStakerStakeIds(
address staker
) external view returns (bytes32[] memory);
}
"
},
"src/lib/Cryptography.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import '@openzeppelin/contracts/utils/cryptography/ECDSA.sol';
contract Cryptography {
using ECDSA for bytes32;
/**
* @notice To verify that data was signed by the signer
* @param signer The address who (presumably) signed the message
* @param data message to sign
* @param signature The signature passed from the caller (signed message)
* @return bool if the signer is the address who signed the message
*/
function verifySignature(
address signer,
bytes memory data,
bytes memory signature
) public pure returns (bool) {
address signer_ = extractSigner(data, signature);
return signer == signer_;
}
/**
* @notice Extracts signer from the signed message
* @param data message to sign
* @param signature The signature passed from the caller
* @return signer The signer address
*/
function extractSigner(
bytes memory data,
bytes memory signature
) public pure returns (address) {
bytes32 ethSignedMessageHash = keccak256(
abi.encodePacked('\x19Ethereum Signed Message:\
32', keccak256(data))
);
(address recovered, ECDSA.RecoverError error, ) = ethSignedMessageHash.tryRecover(signature);
if (error != ECDSA.RecoverError.NoError) {
return address(0);
}
return recovered;
}
}
"
},
"node_modules/@openzeppelin/contracts/utils/structs/EnumerableSet.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.20;
import {Arrays} from "../Arrays.sol";
import {Math} from "../math/Math.sol";
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
* - Set can be cleared (all elements removed) in O(n).
*
* ```solidity
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* The following types are supported:
*
* - `bytes32` (`Bytes32Set`) since v3.3.0
* - `address` (`AddressSet`) since v3.3.0
* - `uint256` (`UintSet`) since v3.3.0
* - `string` (`StringSet`) since v5.4.0
* - `bytes` (`BytesSet`) since v5.4.0
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes32 value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: This function has an unbounded cost that scales with set size. Developers should keep in mind that
* using it may render the function uncallable if the set grows to the point where clearing it consumes too much
* gas to fit in a block.
*/
function _clear(Set storage set) private {
uint256 len = _length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set, uint256 start, uint256 end) private view returns (bytes32[] memory) {
unchecked {
end = Math.min(end, _length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes32[] memory result = new bytes32[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(Bytes32Set storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set, uint256 start, uint256 end) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(AddressSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set, uint256 start, uint256 end) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(UintSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set, uint256 start, uint256 end) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
struct StringSet {
// Storage of set values
string[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(string value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(StringSet storage set, string memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(StringSet storage set, string memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
string memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(StringSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(StringSet storage set, string memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(StringSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(StringSet storage set, uint256 index) internal view returns (string memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set) internal view returns (string[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set, uint256 start, uint256 end) internal view returns (string[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
string[] memory result = new string[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
struct BytesSet {
// Storage of set values
bytes[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(BytesSet storage set, bytes memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(BytesSet storage set, bytes memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(BytesSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(BytesSet storage set, bytes memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(BytesSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(BytesSet storage set, uint256 index) internal view returns (bytes memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set) internal view returns (bytes[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set, uint256 start, uint256 end) internal view returns (bytes[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes[] memory result = new bytes[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
}
"
},
"node_modules/@openzeppelin/contracts/access/AccessControl.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)
pragma solidity ^0.8.20;
import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```solidity
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```solidity
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
* to enforce additional security measures for this role.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address account => bool) hasRole;
bytes32 adminRole;
}
mapping(bytes32 role => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with an {AccessControlUnauthorizedAccount} error including the required role.
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/// @inheritdoc IERC165
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual returns (bool) {
return _roles[role].hasRole[account];
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
* is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
* is missing `role`.
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert AccessControlUnauthorizedAccount(account, role);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address callerConfirmation) public virtual {
if (callerConfirmation != _msgSender()) {
revert AccessControlBadConfirmation();
}
_revokeRole(role, callerConfirmation);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
if (!hasRole(role, account)) {
_roles[role].hasRole[account] = true;
emit RoleGranted(role, account, _msgSender());
return true;
} else {
return false;
}
}
/**
* @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
if (hasRole(role, account)) {
_roles[role].hasRole[account] = false;
emit RoleRevoked(role, account, _msgSender());
return true;
} else {
return false;
}
}
}
"
},
"node_modules/@openzeppelin/contracts/utils/cryptography/ECDSA.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/cryptography/ECDSA.sol)
pragma solidity ^0.8.20;
/**
* @dev Elliptic Curve Digital Signature Algorithm (ECDSA) operations.
*
* These functions can be used to verify that a message was signed by the holder
* of the private keys of a given address.
*/
library ECDSA {
enum RecoverError {
NoError,
InvalidSignature,
InvalidSignatureLength,
InvalidSignatureS
}
/**
* @dev The signature derives the `address(0)`.
*/
error ECDSAInvalidSignature();
/**
* @dev The signature has an invalid length.
*/
error ECDSAInvalidSignatureLength(uint256 length);
/**
* @dev The signature has an S value that is in the upper half order.
*/
error ECDSAInvalidSignatureS(bytes32 s);
/**
* @dev Returns the address that signed a hashed message (`hash`) with `signature` or an error. This will not
* return address(0) without also returning an error description. Errors are documented using an enum (error type)
* and a bytes32 providing additional information about the error.
*
* If no error is returned, then the address can be used for verification purposes.
*
* The `ecrecover` EVM precompile allows for malleable (non-unique) signatures:
* this function rejects them by requiring the `s` value to be in the lower
* half order, and the `v` value to be either 27 or 28.
*
* IMPORTANT: `hash` _must_ be the result of a hash operation for the
* verification to be secure: it is possible to craft signatures that
* recover to arbitrary addresses for non-hashed data. A safe way to ensure
* this is by receiving a hash of the original message (which may otherwise
* be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it.
*
* Documentation for signature generation:
* - with https://web3js.readthedocs.io/en/v1.3.4/web3-eth-accounts.html#sign[Web3.js]
* - with https://docs.ethers.io/v5/api/signer/#Signer-signMessage[ethers]
*/
function tryRecover(
bytes32 hash,
bytes memory signature
) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
if (signature.length == 65) {
bytes32 r;
bytes32 s;
uint8 v;
// ecrecover takes the signature parameters, and the only way to get them
// currently is to use assembly.
assembly ("memory-safe") {
r := mload(add(signature, 0x20))
s := mload(add(signature, 0x40))
v := byte(0, mload(add(signature, 0x60)))
}
return tryRecover(hash, v, r, s);
} else {
return (address(0), RecoverError.InvalidSignatureLength, bytes32(signature.length));
}
}
/**
* @dev Returns the address that signed a hashed message (`hash`) with
* `signature`. This address can then be used for verification purposes.
*
* The `ecrecover` EVM precompile allows for malleable (non-unique) signatures:
* this function rejects them by requiring the `s` value to be in the lower
* half order, and the `v` value to be either 27 or 28.
*
* IMPORTANT: `hash` _must_ be the result of a hash operation for the
* verification to be secure: it is possible to craft signatures that
* recover to arbitrary addresses for non-hashed data. A safe way to ensure
* this is by receiving a hash of the original message (which may otherwise
* be too long), and then calling {MessageHashUtils-toEthSignedMessageHash} on it.
*/
function recover(bytes32 hash, bytes memory signature) internal pure returns (address) {
(address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, signature);
_throwError(error, errorArg);
return recovered;
}
/**
* @dev Overload of {ECDSA-tryRecover} that receives the `r` and `vs` short-signature fields separately.
*
* See https://eips.ethereum.org/EIPS/eip-2098[ERC-2098 short signatures]
*/
function tryRecover(
bytes32 hash,
bytes32 r,
bytes32 vs
) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
unchecked {
bytes32 s = vs & bytes32(0x7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff);
// We do not check for an overflow here since the shift operation results in 0 or 1.
uint8 v = uint8((uint256(vs) >> 255) + 27);
return tryRecover(hash, v, r, s);
}
}
/**
* @dev Overload of {ECDSA-recover} that receives the `r and `vs` short-signature fields separately.
*/
function recover(bytes32 hash, bytes32 r, bytes32 vs) internal pure returns (address) {
(address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, r, vs);
_throwError(error, errorArg);
return recovered;
}
/**
* @dev Overload of {ECDSA-tryRecover} that receives the `v`,
* `r` and `s` signature fields separately.
*/
function tryRecover(
bytes32 hash,
uint8 v,
bytes32 r,
bytes32 s
) internal pure returns (address recovered, RecoverError err, bytes32 errArg) {
// EIP-2 still allows signature malleability for ecrecover(). Remove this possibility and make the signature
// unique. Appendix F in the Ethereum Yellow paper (https://ethereum.github.io/yellowpaper/paper.pdf), defines
// the valid range for s in (301): 0 < s < secp256k1n ÷ 2 + 1, and for v in (302): v ∈ {27, 28}. Most
// signatures from current libraries generate a unique signature with an s-value in the lower half order.
//
// If your library generates malleable signatures, such as s-values in the upper range, calculate a new s-value
// with 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141 - s1 and flip v from 27 to 28 or
// vice versa. If your library also generates signatures with 0/1 for v instead 27/28, add 27 to v to accept
// these malleable signatures as well.
if (uint256(s) > 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5D576E7357A4501DDFE92F46681B20A0) {
return (address(0), RecoverError.InvalidSignatureS, s);
}
// If the signature is valid (and not malleable), return the signer address
address signer = ecrecover(hash, v, r, s);
if (signer == address(0)) {
return (address(0), RecoverError.InvalidSignature, bytes32(0));
}
return (signer, RecoverError.NoError, bytes32(0));
}
/**
* @dev Overload of {ECDSA-recover} that receives the `v`,
* `r` and `s` signature fields separately.
*/
function recover(bytes32 hash, uint8 v, bytes32 r, bytes32 s) internal pure returns (address) {
(address recovered, RecoverError error, bytes32 errorArg) = tryRecover(hash, v, r, s);
_throwError(error, errorArg);
return recovered;
}
/**
* @dev Optionally reverts with the corresponding custom error according to the `error` argument provided.
*/
function _throwError(RecoverError error, bytes32 errorArg) private pure {
if (error == RecoverError.NoError) {
return; // no error: do nothing
} else if (error == RecoverError.InvalidSignature) {
revert ECDSAInvalidSignature();
} else if (error == RecoverError.InvalidSignatureLength) {
revert ECDSAInvalidSignatureLength(uint256(errorArg));
} else if (error == RecoverError.InvalidSignatureS) {
revert ECDSAInvalidSignatureS(errorArg);
}
}
}
"
},
"node_modules/@openzeppelin/contracts/utils/Arrays.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.
pragma solidity ^0.8.20;
import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";
/**
* @dev Collection of functions related to array types.
*/
library Arrays {
using SlotDerivation for bytes32;
using StorageSlot for bytes32;
/**
* @dev Sort an array of uint256 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
uint256[] memory array,
function(uint256, uint256) pure returns (bool) comp
) internal pure returns (uint256[] memory) {
_quickSort(_begin(array), _end(array), comp);
return array;
}
/**
* @dev Variant of {sort} that sorts an array of uint256 in increasing order.
*/
function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
sort(array, Comparators.lt);
return array;
}
/**
* @dev Sort an array of address (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
address[] memory array,
function(address, address) pure returns (bool) comp
) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of address in increasing order.
*/
function sort(address[] memory array) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Sort an array of bytes32 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
bytes32[] memory array,
function(bytes32, bytes32) pure returns (bool) comp
) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
*/
function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
* at end (exclusive). Sorting follows the `comp` comparator.
*
* Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
*
* IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
* be used only if the limits are within a memory array.
*/
function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
unchecked {
if (end - begin < 0x40) return;
// Use first element as pivot
uint256 pivot = _mload(begin);
// Position where the pivot should be at the end of the loop
uint256 pos = begin;
for (uint256 it = begin + 0x20; it < end; it += 0x20) {
if (comp(_mload(it), pivot)) {
// If the value stored at the iterator's position comes before the pivot, we increment the
// position of the pivot and move the value there.
pos += 0x20;
_swap(pos, it);
}
}
_swap(begin, pos); // Swap pivot into place
_quickSort(begin, pos, comp); // Sort the left side of the pivot
_quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
}
}
/**
* @dev Pointer to the memory location of the first element of `array`.
*/
function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
assembly ("memory-safe") {
ptr := add(array, 0x20)
}
}
/**
* @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
* that comes just after the last element of the array.
*/
function _end(uint256[] memory array) private pure returns (uint256 ptr) {
unchecked {
return _begin(array) + array.length * 0x20;
}
}
/**
* @dev Load memory word (as a uint256) at location `ptr`.
*/
function _mload(uint256 ptr) private pure returns (uint256 value) {
assembly {
value := mload(ptr)
}
}
/**
* @dev Swaps the elements memory location `ptr1` and `ptr2`.
*/
function _swap(uint256 ptr1, uint256 ptr2) private pure {
assembly {
let value1 := mload(ptr1)
let value2 := mload(ptr2)
mstore(ptr1, value2)
mstore(ptr2, value1)
}
}
/// @dev Helper: low level cast address memory array to uint256 memory array
function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 memory array to uint256 memory array
function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast address comp function to uint256 comp function
function _castToUint256Comp(
function(address, address) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 comp function to uint256 comp function
function _castToUint256Comp(
function(bytes32, bytes32) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/**
* @dev Searches a sorted `array` and returns the first index that contains
* a value greater or equal to `element`. If no such index exists (i.e. all
* values in the array are strictly less than `element`), the array length is
* returned. Time complexity O(log n).
*
* NOTE: The `array` is expected to be sorted in ascending order, and to
* contain no repeated elements.
*
* IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
* support for repeated elements in the array. The {lowerBound} function should
* be used instead.
*/
function findUpperBound(uint256[] stor
Submitted on: 2025-10-30 12:08:33
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